UNITED STATES ARMY SOLDIER HANDBOOK ![]() 29TH INFANTRY DIVISION |
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![]() Server Activity Forum Activity AIM and Ventrilo
Drills |
![]() Getting a job Usually upon graduating, soldiers want to help the company out as much as they can. We have staff offices that will allow you to do that. Go to the Company Support Staff Forum and read about available staff positions. You can then apply for one that appeals to you by using the given form in that Forum. Helping out with a Staff Office and doing your job completely will definitely open the eyes of your squad and platoon leader to possible promotion for you. ^Return to top |
![]() Server Donations You can purchase the use of an M1A1 Thompson Submachine Gun ingame, regardless of your rank, regardless of the situation, regardless of permission. Donate $20 to the 29th Server to purchase the Thompson. Go to the Finance Office for details or go to www.29th.org/collections for donation instructions. Usually it is the CO himself who keeps the server running and it is nice when someone donates to help out and show appreciation. Also note that the $20 does not have to be a one-time donation. Four separate donations of $5 will work just as well. ^Return to top |
![]() Submitting an Absence If you cannot attend a drill that is not a problem, but you need to inform us as soon as possible by posting an absence on the calendar. It is located here. If you miss drills on three separate occasions without posting a proper absence for each drill within a thirty day period, you will be demerited each time and you will be discharged. ^Return to top |
Officers Enlisted Use of Ranks Officers
Senior Noncommissioned Officers
Noncommissioned Officers
Enlisted Men
Technicians
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Company HQ
Platoons
Squads
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Company Level
Support System and Chain of Command |
Private to Private First Class Private First Class to Corporal Corporal to Sergeant Sergeant to Staff Sergeant Staff Sergeant to First Sergeant PFC/NCO to 2Lt. |
By no means is it a breeze to graduate from basic combat training. The 29th ID is a realism unit, thus basic training is made to be as tough as possible. You will be verbally abused and bossed around, but this is to sort out "Washouts" from true 29th ID material. Basic Combat Training (BCT) will occur every night for one week. You are expected to attend as many as possible, and your attendance plays a major part in your overall grade. If you need to miss a night, you are expected to post about it in our forum or inform the drill sergeant. BCT Location: 29th Infantry Division HQ You will be informed the date your basic combat training starts after you enlist. |
Use of Microphones Asking Permission to Speak |
The Position of Attention |
The Purpose of Training Relationship with Instructors |
bind "key" "command" Now every time you hit that key, whatever command you put in will be automatically executed. For example, if you enter the following command, you will say "*Salute*!" in all chat every time you hit f1. Make sure you have the word say in front of the text you want: bind f1 "say *Salute* " Important Binds
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Preparation cl_autoreload 0 The Commands
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Addressing Superiors
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![]() Purpose
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![]() Weapon Qualification
Rifle Arms Qualification Badge Requirements Marksman Sharpshooter Expert Heavy Automatic Rifle Arms Qualification Badge Requirements Marksman Sharpshooter Expert Light Automatic Rifle Arms Qualification Badge Requirements Marksman Badge Sharpshooter Expert Badge Machine Gun Arms Qualification Badge Requirements Marksman Sharpshooter Expert
Sharpshooter Expert Notes
Limits |
Victory conditions |
![]() Becoming Deployed To be deployed, which means to be eligible to scrimmage, your platoon must be able to field a full roster with a reserve component. You must have the designated number of members who are able to use a specific weapon. You must also have enough NCO's to lead each squad. The Company First Sergeant, Platoon Leader, and Platoon Sergeant are always included on the roster. Any additional members are hand-chosen by Platoon HQ to represent the unit. These members are generally the best in the platoon with their chosen weaponry. Everyone on the roster must have an EIB and an AQB to participate. Match Practices Prior to any match, practices will be held to be attended by everyone on the active and reserve rosters. If you cannot attend a practice you must notify the person in charge of the match IN ADVANCE. Failure to do so may get you removed from the roster, unless in emergency situations. Before the Match Match Play |
![]() Attack/Attack Both teams will initially start at spawn. This type of gameplay is very fast paced. Once live is called, both teams will move from their respective spawning locations and attempt to move throughout the map, eliminating opposing players. Camping or defending is frowned upon in this situation. Players must be on continual move and use aggressive tactics to successfully compete. Sitting in one location will usually end up getting you killed. Attack/Defend Unlike Attack/Attack, Attack/Defend scenarios are usually slower paced. Only one team initially starts at spawn, while the other team is free to defend any location on their side of the map. Once live is called, the attacking element moves out of spawn in an attempt to locate the defending team. Once the defending team is located, they may move about to defend thier location. Usual tactics include pincer movement and ambush strategies. Isolated Squad Scenario (ISS) Story Line An Allied squad has been cut-off behind enemy lines with very little ammunition and rations. The rally point where the rest of the Allied forces await is located on the far side of the city. The objective of the isolated team is to make it to that rally point before they're all wiped out. Axis forces in the area have been alerted to their presence. Objectives
Story Line During a routine drop in a heavily fortified Axis piece of real estate, the plane carrying several key members of Company Headquarters has been shot down deep within enemy territory. The Allied advancing team must now push into the lair of the beast to rescue these key officials before it's too late. Three members of Company Headquarters have been taken by the Germans: the commanding officer, the company clerk, and the company first sergeant. If the Germans squeeze information out of these men, all hope of ending the war by Christmas is over. Scenario Objectives
Notes |
![]() Disclaimer |
Last updated: November 03, 2007 - 12:36 PM Eastern Standard Time